Have been finding many Input related issues in steam client and steam games when using LiquidSky this last week or two.
After thinking LS overlay tools were messing with Steam Input I went back to local PC and am finding many issues there too.
This because of https://steamcommunity.com/groups/SteamClientBeta#announcements/detail/1662261735523902150 actually causing the bugs it claims to fix too manifest themselves and found rolling back to stable does not help fix.
All my old work arounds for fixing controllers to show as listed device in Steam Input no longer are working.
If your controller feels like it is not fully functional in steam and steam games recently, now you know why.
We need to wait for Valve to fix.
I think a LiquidSky steam user group or a Steam Universe subforum dedicated to cloud gaming could prove ver y useful for determining steam bugs from LiquidSky bugs.
Valve need to make it much clearer they fully support and encourage cloud gaming. One possible reason why they haven’t yet is they could be working on their own cloud gaming solution.
EDIT: After more testing can confirm we need to opt in to Steam beta client to have best chance of controllers being detected by Steam Input properly.